The unified upgrade is digital, but individual training is naturally distinguished by this world "level"

After the upgrade, the "master coach" will have more and better rewards.
And these rewards are very helpful for winning.
For example, winning a prize after completing one is [primary training], which means that the training effect of the promotion team lasts for two weeks. Then, if it is completed after the unified promotion, the talent and skills will become the training effect of the promotion team lasting for two weeks.
"Wait, what is up to three percent? Is this too low? " Changsheng is not satisfied
"The first level system can give this level of reward. If you want to get a better reward, you should strive to complete the upgrade system. Another 3% is still a big boost for you now. Please don’t underestimate this 3% and please note that this skill is to upgrade all abilities."
He won’t say anything. He learned extra information from it. That is to say, this kind of reward for the training effect may also increase the single training effect … and the promotion will be better than this kind of face-up effect!
"Can we continue the introduction?" Ask again
"Coco" always wins the wave.
The sound is coming again.
As it said to Changsheng before, the higher the level of the system, the better the reward.
For example, some very good rewards are now given a constant victory by the primary system, but after upgrading the system to a certain level, those powerful talents will be unlocked and may appear in the reward.
Of course, the higher the level of the system, the more experience and difficulty it needs to upgrade.
In order to upgrade the system, we have to constantly accumulate experience. We can accumulate experience through competitions, but the experience gained from competitions is very little compared with the experience needed for upgrading.
For example, Chang Shengcai has just coached Team C, that is, the youth team. According to the unified explanation, the youth team won a game and gained 30 points of experience and three points of energy. A game with less experience and a little energy lost simply has no experience and no energy.
It’s too little. If you upgrade by playing games, who knows when you’ll be promoted …
"The upgrade mainly depends on completion to gain a lot of experience" explained Tong. "The reward experience is very rich"
Sub-main line and branch line
The main line is often continuous growth, which may also include various small and medium-sized ones. Generally speaking, leading a team to avoid relegation or promotion or winning the championship is the main line, but the main line is not limited to this.
The main line must be completed, because if you don’t complete the upgrade of the unified method, you can’t upgrade even if the experience value reaches the upgrade standard. The main line is to unlock the upgrade conditions of the unified system, and you can’t upgrade until the experience value reaches the upgrade standard.
That is to say, both the experience value and the completion of the mainline are necessary conditions for the unified upgrade, and both of them are indispensable. You must not upgrade automatically when the mainline is completed, nor do you want the experience value to reach the standard. Whether the mainline is done or not is called the same upgrade.
If the main line is to upgrade the system, then the branch line will always win.
The main experience rewards and talent skills rewards of feeder lines vary in length and difficulty, and you can choose to do it or not to do it, which is more flexible, even if you don’t do it or fail, there is nothing to lose.
The feeder lines and forms are very flexible, not necessarily related to the competition. For example, if you lead the team to coach the team yourself, the first victory will be considered as a success, and if you win some players’ trust and support through hard work, maybe this is one, and then you can get rewards. Anyway, there may be two or one or three random combinations of the three reward situations, but the lack of experience, low energy and talent skills are not very satisfactory, but the victory can be supplemented.
The spur line reward is not as good as the main line reward, but there are more spur lines than the main line. If you want to improve your strength as soon as possible, you have to do more spur lines. After all, the main lines are all growing up, so you may only get one or two rewards a year. That’s not worthwhile.
It is king to improve one’s strength quickly and strive to complete various feeder lines.
If the sound is endless and always wins, you will be completely stupid …
Chapter 10 Natural Skills
Changsheng didn’t expect this "coach master" to be such a fun and good thing.
The emperor gave him a door, but he left a window
He can understand the meaning of this sentence now.
Although he was swept out of the house by Real Madrid and hit a wall one after another, he almost couldn’t go on pursuing his ideal for the time being, which was considered a door.
But he got such a great thing in every cloud has a silver lining. Is this a special window for him? Everyone else walks through the door, and he climbs the window and resolutely refuses to take the usual path.
After a short distraction, he listened to the commentary more carefully.
There is no cadence in the slightest emotion, and now it is the most beautiful music in the world to be heard by him.
Because this ugly sound is his secret book of getting ahead!
……
After the introduction of the sound, explain it in detail, such as making rewards.
There are two types of reward talents: training type and competition type.
As the name implies, training type means having natural skills with training.
For example, the training effect increased by 3% for two weeks, and the talent skill [primary team training] is a typical training talent skill.

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